| | E-Learning Solutions (Content & Assessment Authoring) RapidBuilder® v5.0 Deluxe Features and Benefits (At a Glance ...) | Highlights of RapidBuilder v5.0 Deluxe include:: | Page 2 of 6 | -
SCORM 2004 Compliance - RapidBuilder is a SCORM-compliant technology with capabilities for creating SCORM 2004 courses (as well as SCORM v1.2 and v1.1 courses). SCORM courses contain Sharable Content Objects (SCOs), which are reusable lessons/learning units that may be imported and used within any SCORM course. A developer working in RapidBuilder may build custom SCORM courses by creating new SCOs, converting existing RapidBuilder files into SCOs, and importing third-party SCOs created using XStream’s SCORM-compliant RapidExam, Performance Analyzer, and RapidSVG technologies as well as other third-party SCORM-compliant authoring technologies. Authored SCORM courses may be registered and deployed through the web-based XStream RapidShare Learning Management System (LMS) or any third-party SCORM-compliant LMS for comprehensive tracking and reporting. -
508 Compliance - Includes full support for the accessibility requirements specified in Section 508 of the U.S Rehabilitation Act. RapidBuilder is a 508-compliant technology that may be fully accessed by users with physical disabilities or limited mobility. The technology supports the use of keyboard equivalents for all mouse actions. The various RapidBuilder objects, dialog boxes, buttons, pop-up menus, and other features may be accessed and manipulated using designated keyboard keys or key combinations (instead of using the "point and click" functionality of the mouse device). These keyboard equivalents provide an alternative for visually impaired users or physically disabled users who may not be able to utilize the mouse device. In addition, the technology supports the Windows Accessibility Options, which are special Windows accessibility settings that may be customized for keyboard, sound, display, and mouse. -
Multiple Media Formats - RapidBuilder files may be saved and deployed in a variety of online media formats, including RBX/RPR (native file format), Flash (SWF), XML, DHTML, Executable (EXE), Various Video Formats (AVI, ASF, MPEG, MOV), SCORM, and Sharable Content Objects (SCOs). -
Printed Documentation - RapidBuilder files can be printed directly to paper and exported to Microsoft Word (DOC) format, which is ideal for converting simulations and content files into manuals, user guides, technical material, and other types of hard-copy documentation or reference material. -
Multiple Deployment Options - RapidBuilder files may be deployed locally, on CD-ROM, over a network (LAN/WAN), or over the Web (Internet, Intranet, or Extranet). Local deployment is accomplished with XStream's RapidPlayer Runtime player, and Web deployment is accomplished with RapidPlayer ActiveX (for Internet Explorer) or RapidPlayer Plug-in (for Netscape). In addition, RapidBuilder files exported to Flash, XML, or DHTML format can be played in browsers without requiring a separate/proprietary plug-in. -
Automatic Web Streaming - Automatic streaming capabilities enable RapidBuilder files to play smoothly even across slow Internet connections. -
100% Programming-Free Drag-and-Drop Editing - RapidBuilder makes it easy to record and edit software simulations and content files. There is absolutely no programming or scripts involved. Developers may modify and/or enhance the simulation using RapidBuilder's extensive multimedia edit suite, which includes drag-and-drop object palettes (including edit objects, button objects, and draw objects), a large variety of multimedia elements/options, and a large variety of properties, options, and effects available for each object/element. -
User-Friendly WYSIWYG Environment - In RapidBuilder, developers truly have a WYSIWYG (What You See Is What You Get) environment. The layout of each screen is completely under the control of the developer. At runtime, each screen will appear exactly the way the developer designed it and laid it out. -
Screen Templates - RapidBuilder provides extensive capabilities for customizing and using screen/frame templates. The built-in Template Editor provides a large number of pre-designed templates (i.e., background screens, text screens, navigational elements, playback control elements, splash screens, login screens, menu screens, and more). Developers may also create their own custom templates (containing any type of object/element that is available in RapidBuilder) and share them across multiple developers and files. The developer also has the capability to save any frame from any RapidBuilder file as a template and then use it across many different files. Essentially, any frame (containing a variety of reusable objects with pre-set properties and events) can become a template. -
Tremendous Flexibility During the Authoring Stage - RapidBuilder developers may perform a variety of edit actions to easily customize a simulation, including the following: - Controlling the size and border style of the playback window.
- Specifying whether the playback window will contain a title bar. If the developer chooses to include a title bar on the playback window, the developer may specify a variety of customization settings for the title bar, including specifying the title bar style, specifying the title bar color, specifying the title bar heading text, choosing a user-defined system menu icon (if any) for the title bar, and specifying which control buttons (if any) will be present on the title bar (Minimize, Maximize, and/or Close).
- Changing the order of recorded screens/frames.
- Appending/Inserting content frames at any point in the simulation.
- Temporarily or permanently deleting certain frames.
- Importing frames from other RapidBuilder files and video files.
- Cutting/Copying and Pasting frames (to reuse frames multiple times).
- Recording another simulation from within an existing simulation (which prevents having to rerecord the simulation if steps were missed or errors were made during recording). If the developer made some errors during recording, or there were some steps the developer forgot to record, the developer has the capability to correct any mistakes made or to record any missing steps (from within the existing recording) during the authoring stage. This prevents the developer from having to rerecord anything from scratch.
- Converting an interactive simulation to a non-interactive simulation, or converting a non-interactive simulation to an interactive simulation.
- Making certain parts of a simulation non-interactive and other parts interactive.
- Disabling captured mouse clicks, mouse movements, and keystrokes.
- Specifying a frame delay (from 1 to 60 seconds) on any individual frame or range of frames. This represents the amount of time the frame is displayed on the screen during playback.
- Designating any frame as the point at which playback will end.
- Specifying an external file (i.e., RapidBuilder file, RapidExam file, Performance Analyzer file, or another type of external file) or web page that will be automatically launched when the end user exits the simulation.
- And more.
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